Kurdo
Jotaro
Student developer exploring backend systems, game development, and creative technology.
I learn by building experiments, automations, and interactive projects, using AI as part
of the implementation and debugging process.
Currently learning and building. Open to internships, junior opportunities, and
collaborations where I can contribute while continuing to learn.
The Diploma
A fictional diploma crumples as the page moves forward—a reminder that credentials alone
do not prove ability.
Selected Work
Private WIP · Two-person collaboration · Early gameplay prototype
Tevlihev
An early-stage experimental game about a digital entity expanding beyond its original
software framework, with each new capability intended to introduce a different way to
play.
- Current state
-
A basic story outline and a small set of foundational mechanics for the opening levels
have been prototyped.
- My role
-
I created the initial concept and core structure. Development now continues with a
friend, and new creative decisions are made together.
- Showcase disclosure
-
The showcase uses AI-generated concept visuals to present the project's story and
direction. It is not a playable build, and its images do not represent final gameplay.
Explore the Tevlihev showcase
Current Focus
- Game development
- Building fundamentals through Tevlihev and small gameplay prototypes.
- Backend systems
-
Learning how APIs, data, authentication, and automation fit into reliable software.
- Creative practice
- Exploring design and music as supporting disciplines for future game projects.
Lab
Publishable experiments will appear here when available.